Youth player (U16) — recruiting blocked. IAMS / Camelot hidden until age 16+ + verified match data.· age 14-15 U16 academy
Player is in the U16 academy bracket. Camelot key locked until they age into the senior pool.
Reason: age 14-15 U16 academy
| Season | Competition | GP | Min | Starts | Tackle | Pass interceptions | Recovered balls | Lost balls | Foul | Picking up | LCD | Duel | Touch | Air duel | Pass accurate | Ball receiving | Pass inaccurate | Bad ball control | Pass into duel successful | Pass into duel unsuccessful | Goal-scoring opportunities created |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025-2026 | comp #917144 | 5 | 300 | — | 8 | 8 | 46 | 70 | 3 | 3 | 24 | 4 | 312 | 8 | 118 | 103 | 72 | 1 | 2 | 2 | 1 |
| Date | Match | Score | Min | Touch | Pass accurate | Ball receiving | Lost balls | Pass inaccurate | Recovered balls | Pass interceptions | Tackle | Air duel | Duel | Picking up | Successful dribbling | Mistake | Pass into duel unsuccessful | Goal-scoring opportunities created | Foul | Pass into duel successful | Bad ball control |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-04-17 | #730092 | 1–1 | 60 | 116 | 54 | 45 | 11 | 9 | 16 | 12 | 4 | · | 2 | 2 | 4 | 3 | 1 | 1 | · | · | · |
| 2026-04-15 | #729766 | 3–0 | 60 | 66 | 26 | 22 | 13 | 14 | 10 | 2 | 1 | · | 2 | 1 | · | · | 1 | 1 | · | · | · |
| 2026-04-13 | #729756 | 1–2 | 60 | 39 | 7 | 14 | 15 | 17 | 1 | · | 1 | 1 | · | 1 | · | · | · | · | · | · | · |
| 2026-04-11 | #729236 | 1–1 | 60 | 91 | 37 | 31 | 16 | 18 | 13 | 1 | 1 | 1 | 1 | · | · | · | · | · | 1 | · | · |
| 2026-04-07 | #729213 | 2–1 | 60 | 25 | 11 | 5 | 10 | 5 | 9 | 4 | 4 | 5 | · | 1 | · | · | 1 | · | 1 | 2 | 1 |
Liu Chengjun profiles as a young W, currently rated IAMS 137/200 — 2nd-tier regular band. Camelot key 5B (expressive / flair — flair-driven, takes risks on the ball), harmonic with 5A 6B 4B.
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Injury history not in Smrt Stats v1 API. Tier-2 PRO scout reports surface this; V1.5 ingest may add a separate injury feed.