Expressive (B-side) — attacking variation, line-breaking, individuality. Values technique + pace over structure.
Kyri Teer-Hutchins home key 3B — position Central Mid, style expressive (flair-driven, takes risks on the ball).
Harmonic with:· click to pivot
Click-to-filter, per-axis Role / Geo / League / Mental reasoning, and the harmonic-neighbour shortlist are unlocked at Pro tier.
Upgrade to Pro · €1,499/mo →| Season | Competition | GP | Min | Starts | Successful dribbling | Recovered balls | Lost balls | CAM | Duel | Pass accurate | Ball receiving | Pass inaccurate | Ball out of the field | Goal-scoring opportunities created |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | comp #1091 | 2 | 120 | — | 2 | 8 | 10 | 2 | 2 | 22 | 22 | 6 | 6 | 2 |
| Date | Match | Score | Min | Ball receiving | Pass accurate | Lost balls | Pass inaccurate | Recovered balls | Ball out of the field | Unsuccessful dribbling | Duel | Successful dribbling | Clearance | Substitution | Accurate key pass | Crosses inaccurate | Pass interceptions | Goal-scoring opportunities created | Tackle | Air duel |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-05-10 | #730485 | 1–1 | 60 | 21 | 20 | 4 | 6 | 6 | 2 | 2 | · | · | 1 | 1 | 1 | 1 | 1 | · | · | · |
| 2026-05-07 | #730419 | 1–0 | 60 | 11 | 11 | 5 | 3 | 4 | 3 | · | 1 | 1 | · | · | · | · | · | 1 | · | · |
| 2026-05-04 | #730203 | 0–2 | 60 | 13 | 11 | 10 | 5 | 3 | 1 | 4 | 1 | 1 | · | · | · | · | · | · | 1 | 1 |
Claude generates a board-ready one-pager from data we have. Grounded in Camelot + IAMS + market.
Vetted scout reviews Smrt Stats video + writes verbal summary. PRO rating updated.
Commissioned via scout marketplace. In-person viewing, full dossier with video timestamps.
Kyri Teer-Hutchins profiles as a unknown age, currently rated IAMS 94/200 — rotation-grade band. Camelot key 3B (expressive / flair — flair-driven, takes risks on the ball), harmonic with 3A 4B 2B.
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Injury history not in Smrt Stats v1 API. Tier-2 PRO scout reports surface this; V1.5 ingest may add a separate injury feed.