Youth player (U16) — recruiting blocked. IAMS / Camelot hidden until age 16+ + verified match data.· age 14-15 U16 academy
Player is in the U16 academy bracket. Camelot key locked until they age into the senior pool.
Reason: age 14-15 U16 academy
| Season | Competition | GP | Min | Starts | Shot on target | Wide shot | Accurate key pass | Recovered balls | LCF | LCDM | RCDM | Substitution | Pass accurate | Ball receiving | Pass inaccurate | Crosses accurate | Crosses inaccurate | Pass into duel unsuccessful | Goal-scoring opportunities created | Goal-scoring opportunity unsuccessful | Goal-scoring opportunity was not converted by |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025-2026 | comp #932222 | 3 | 180 | — | 1 | 1 | 1 | 2 | 2 | 1 | 2 | 3 | 15 | 23 | 7 | 1 | 1 | 1 | 1 | 1 | 1 |
| Date | Match | Score | Min | Ball receiving | Pass accurate | Pass inaccurate | Recovered balls | Substitution | Air duel | Wide shot | Ball out of the field | Offside | Clearance | Lost balls | Shot on target | Crosses inaccurate | Pass into duel unsuccessful | Goal-scoring opportunities created | Goal-scoring opportunity unsuccessful | Goal-scoring opportunity was not converted by | Crosses accurate | Accurate key pass |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-05-11 | #730725 | 1–0 | 60 | 7 | 7 | 7 | 3 | 1 | 2 | 1 | 2 | 1 | 1 | 1 | · | · | · | · | · | · | · | · |
| 2026-05-08 | #730491 | 3–0 | 60 | · | · | · | · | 1 | · | · | · | · | · | · | · | · | · | · | · | · | · | · |
| 2026-05-05 | #730236 | 0–3 | 60 | 13 | 8 | 5 | 1 | 1 | · | · | · | · | · | · | 1 | 1 | 1 | 1 | 1 | 1 | · | · |
| 2026-05-02 | #730123 | 5–0 | 60 | 10 | 7 | 2 | 1 | 1 | · | 1 | · | · | · | · | · | · | · | · | · | · | 1 | 1 |
Ji-Eun Ko profiles as a young CM, currently rated IAMS 66/200 — development project band. Camelot key 3B (expressive / flair — flair-driven, takes risks on the ball), harmonic with 3A 4B 2B.
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Injury history not in Smrt Stats v1 API. Tier-2 PRO scout reports surface this; V1.5 ingest may add a separate injury feed.