Youth player (U16) — recruiting blocked. IAMS / Camelot hidden until age 16+ + verified match data.· age 14-15 U16 academy
Player is in the U16 academy bracket. Camelot key locked until they age into the senior pool.
Reason: age 14-15 U16 academy
| Season | Competition | GP | Min | Starts | Shot on target | Successful dribbling | Unsuccessful dribbling | Tackle | Pass interceptions | Recovered balls | Lost balls | Foul | Offside | LM | RM | Duel | Touch | Substitution | Pass accurate | Ball receiving | Pass inaccurate | Crosses inaccurate | Pass into duel successful | Players, that created offside trap |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025-2026 | comp #917144 | 3 | 180 | — | 4 | 7 | 6 | 4 | 4 | 10 | 34 | 5 | 6 | 3 | 4 | 2 | 89 | 1 | 30 | 30 | 26 | 2 | 1 | 6 |
| Date | Match | Score | Min | Touch | Lost balls | Ball receiving | Pass accurate | Pass inaccurate | Recovered balls | Foul | Unsuccessful dribbling | Successful dribbling | Duel | Tackle | Shot on target | Offside | Players, that created offside trap | Substitution | Pass interceptions | Goal-scoring opportunities created | Goal-scoring opportunity unsuccessful | Goal-scoring opportunity was not converted by | Crosses inaccurate | Pass into duel successful |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026-04-11 | #729233 | 0–0 | 60 | 4 | 4 | 2 | 1 | 1 | 1 | 2 | 1 | · | 1 | 1 | 1 | · | · | 1 | · | 1 | 1 | 1 | · | · |
| 2026-04-09 | #729221 | 2–1 | 60 | 33 | 13 | 11 | 12 | 9 | 5 | 2 | 3 | 3 | · | 2 | 2 | 3 | 3 | · | 2 | · | · | · | 1 | · |
| 2026-04-07 | #729208 | 8–0 | 60 | 23 | 8 | 8 | 6 | 8 | · | 1 | · | 1 | 2 | · | · | · | · | 1 | · | · | · | · | · | 1 |
Chen Jinhao profiles as a young W, currently rated IAMS 71/200 — development project band. Camelot key 5B (expressive / flair — flair-driven, takes risks on the ball), harmonic with 5A 6B 4B.
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Injury history not in Smrt Stats v1 API. Tier-2 PRO scout reports surface this; V1.5 ingest may add a separate injury feed.